azur lane high efficiency combat logistics plan how to use
FinalDamage Note that unlike sorties proper, Exercise XP is not affected by morale. Refer to their respective equipment pages for those values. {\displaystyle {\text{Radius}}={\dfrac {\sum _{i}^{N}{\text{range}}({\text{AAGun}}_{i})}{\text{NumberOfAAGuns}}}}, Ramming damage is computed as follows: ) ( There are currently two main types of damage reduction in the game: Final Damage Reduction and Air Damage Reduction. ) + Though it has no effect appearance-wise, each formation applies different buffs to certain stats. ( Level increases from DD, CL, CA/CB, to BB guns. WeaponBaseDamage + At the conclusion of a battle, the player receives a Rank determined by the player's combat performance. EffectiveEnemyACV (0.5 <= x <= 1.5). 308 , : " - ? Aviation ? + 198 , Mit | Mit (Gpa, , , , ) 267, Led | Led ? Using shipgirls in battle (except Exercises or Operation Siren) will raise their affinity by 0.0625 (0.125 if MVP) per battle. ( + + 100 ) OtherShipRamAttackBonus azur lane high efficiency combat logistics plan how to use. 36 FinalDamage TotalAlliedAA . + All-in-all a perfectly optimal Lecture Hall utilization requires 3 100 000 sortie XP per week. Each Commander level increases the player's softcap by 100 and softcap by 600. ) This page was last modified on 28 February 2023, at 22:46. SlotEfficiency o This accuracy (probability of hitting) is determined by two factors: Accuracy + 1 + Node HP Reduction Percentage For every 1 level your ship is above that of an enemy, you deal 2% more damage and receive 2% less damage (stacks with Threat Level, with maximum cap at 50% increased damage output + reduced damage taken). Introduced during a collaboration with World of Warships, Priority Ships are obtained exclusively through the Shipworks. CorrespondingStat 100 11-2: There is a big jump in XP rewarded between 10-4 and 11-1: despite the enemy level only increasing by 2, the XP reward increases by more than a quarter, which means that using a larger fleet in this chapter has a competitive XP per oil ratio with using a 1:1 fleet in an earlier chapter, as well as taking less of your attention. Before entering a mission, you can set up the formation of the fleets you will send to sortie. LevelDifference N ) . EnemyDebuff azur lane high efficiency combat logistics plan use 2508 , 96 : " - | | 5 15 | English with FRIENDS S5E15 \"Ross's New Apartment\""? FormationBonus ) c ( azur lane high efficiency combat logistics plan how to use Use all the top 3 foods; using all 3 at once means a combined +15% boost overall. + Azur Lane Guide | Tips, Cheats & Strategy - MrGuider This means that every time you visit this website you will need to enable or disable cookies again. How many blueprints do you need for PR ships? 4012 , : " - ' ' '' ?+ ' ' /14F"? ( | 50 248 , Bj | ! ShipLevel + 1 azur lane high efficiency combat logistics plan how to use. . Additionally, the Detection Gauge will decrease as long as there are no enemies past the Detection Line. For example, with Type 1 Armor Piercing Shell which increase the crit modifier by 25%, final modifier = (150 + 25)% = 175%. {\displaystyle \min \left(0.05\times {\text{OwnShipMaxHP}},0.025\times {\sqrt {{\text{OwnShipMaxHP}}\times {\text{OtherShipMaxHP}}}}\right)\times \left(1+{\text{OtherShipRamAttackBonus}}\right)\times \left(1-{\text{OwnShipRamDefenseBonus}}\right)}. This website uses cookies so that we can provide you with the best user experience possible. 3 = The EXP goals are rather large; be prepared for a long grind. 1 ( o = 100 Investments in construction of medical treatment and preventive care institutions The minimum is one backline and one frontline ship (1:1). SkillBonus A fire started from a lower level gun will be replaced by a fire started from a higher level gun. 0.5 2 AmbushAvoidanceRate Eh it's just grinding, and with autoclear now it's really no effort if you put together a good fleet. [ + + The reload of air raids is similar to that of guns, except that it's dependent on all the planes equipped on the CV/CVL. e {\displaystyle 1} Combat is a core gameplay element of Azur Lane that has the player send out their fleets into an instanced, side-scrolling shooter, where they must eliminate all spawned ships (excluding planes or submarines found in certain missions) to proceed. Other skills are generally probability based, except for a few special skills that trigger based on special conditions. How do you unlock Azur Lane in Clear mode? ) If the player calls their fleet to retreat from a. the hit of the shooter (a hidden stat) and, The maximum probability of hitting is 1.0, but accuracy is floored at 0.1. + Also it would be preferable for them to not have modernization upgrades since modernization values differ greatly. ReconValue 100 X Ships in the Backyard or Tactical Training may not participate in the classroom. ( {\displaystyle {\begin{aligned}{\text{FinalDamage}}&=\left[{\text{WeaponBaseDamage}}\times {\text{WeaponCoefficient}}\times {\text{SlotEfficiency}}\times \left(1+{\frac {\color {Red}{\text{Firepower}}}{100}}\times (1+{\text{FormationBonus}}+{\text{FPSkillBonus}})\right)+{\text{random}}(\{0,1,2\})\right]\\&\times {\text{ArmorModifier}}\times {\text{LevelAdvantageDamageBonus}}\times (1+{\text{AmmoBuff}}+{\text{DamageBonus}})\\&\times (1+{\text{AmmoTypeModifier}})\times (1+{\text{EnemyDebuff}})\times (1+{\text{HunterSkill}})\times (1+{\text{ManualBit}}\times (0.2+{\text{ManualModifier}}))\\&\times \left(1+{\text{CriticalBit}}\times (0.5+{\text{CriticalModifier}})\right)\end{aligned}}}, Torpedoes - Similar to guns, but instead of depending on the firepower of your ships, it depends on the (torpedo) of your ship. ( ( Amazon's Study Hall - Daily Questions Megathread (12/22) 2837 , 9 : " - [#] ' ' | EP12"? On the rewards screen you can activate the high efficiency combat plan even if it is your first clear. On Clearing Mode, with only a boss node, it is feasible to use a lightweight fleet to battle the boss and use the other fleet only to fulfill Hard Mode requirements. FinalDamageReduction 3 ( Regular nodes give XP comparable to main story 6-3, despite the enemies being 20 levels higher. Ashen Simulacrum does have Sirens. , + = WeaponCoefficient High-Efficiency Combat Logistics Plan 135. ) 229 : " - [ 2]"? The Lecture Hall is another way of earning non-combat XP. Including the above lecture, up to 257 600 of this XP can be earned on Sunday at 40% of sortie XP, with the remaining 491 200 to be earned at 20%. 1 InitialEnemyACV DamagePerTick FinalDamage After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. e azur lane high efficiency combat logistics plan how to use WeaponCoefficient 1 Both normal bombs and stock bombs have their target already selected, prioritizing elites/humanoid targets, upon launching an airstrike. NOTE: This feature requires Captain Level 50. , | ? 8000 4593 , : " - 1 !!"? The top PvE ships may be able to challenge Chapter 10 in a 1:1 fleet, but lesser ships will struggle even if they are above level 110. Note that a fleet's stats won't contribute to meeting stage stat requirements until at least one ship in both the main and vanguard fleet components of that fleet meet type requirements. 100 + 1931 , : " 5 - SOLO 5, (+..?)"? random azur lane high efficiency combat logistics plan how to use < Some Meowfficers increase tile movement by one. The possibility of getting gold SG Radar design drops are helpful as well. Ships who are at an EXP/level cap (i.e. + The probability of starting a fire by different types of common guns are as follows: There are exceptions to this. + LoadDamage Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. azur lane high efficiency combat logistics plan, Combat Logistics Plan.exe, Combat Logistics Plan.exe | azur lane high efficiency combat logistics plan, Usb | ! Moving to this point and occupying will destroy it. HE shots each have a probability of starting a fire on the target. 1 ) 0.05 Damage formula is as follows: Christmas wishes came true. God bless new Combat Logistics Plans Medial Marijuana Recommendations. 2 Once you get a Stages Threat Level down to Safe and clear it with 3 Stars, you can choose to enable Clearing Mode from the Stages select screen. 2796 , 13706 : " - ?"? The formula for Critical Hits is as follows: 1 . + , 2 . They are listed in their respective equipment pages. h EquipmentRarity 2 3300 , 7177 : "19 bj - BJ , "? StatBonus Please enable JavaScript or switch to a supported browser to continue using twitter.com. 0.5 The question is how to get the most EXP for the least resource consumption. LevelAdvantageDamageBonus They are unique in that they must use Research Blueprints to enhance stats and Limit Break, and their level caps and ability to Cognition Awaken are not affected by Limit Breaks. Furthermore, leveling ships can benefit your entire fleet through research. azur lane high efficiency combat logistics plan how to use + 100 s Any Reload stat bonus granted by skills in percent. TotalEvasion Currently there are three main types of barrage in game: Armor break (also called armor shatter) is a debuff that increases the shelling dmg a ship takesdamage that scales with the Firepower stat. OwnShipMaxHP One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. ) The ship gains a "hidden buff," which reduces the "EnemyAirDamageResistance" (listed. The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. , 10 ! Enhancement of an equipment provides an increase based on their rarity (number of stars). 1 MIL XP IN 1 DAY?! How To Get PR Combat XP Fast! | Azur Lane Corresponding stat depends on which ship causes the flood. [ 2 If there's only one victory condition available, all victories are S-Rank by default.
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