forge of empires battle calculator

Hover your mouse over that Units Square on the Troops Bar and that fighters hexagon will turn orange on the landscape. Even addicts to the game don't often have an satisfying understanding about the They are best at intercepting enemy fast units. FP to put by the owner to secure the place. But one method that we often see, and is often used by our enemies, is when they deploy an army that consists of 1 or 2 Powerful Troops and 6-7 Rogues. Get Forge of Empires - Microsoft Store And they do this with great damage. To go into battle, you first need units. This RTS MMO simulation is full of amazing content. Directly after movement, if there is an opponent within their reach, the units can attack. 1.5. They will fare very well against the majority of Colonial Age units. Get them all to the maximum level, and you will become UNSTOPPABLE. This website is dedicated to providing you with the most effective strategies, tips, tricks, and recommendations to help you dominate the game. Right now the following skills are in the game: Stealth in (terrain): A unit with this skill can only be attacked from adjacent fields, as long as it stays in the specified terrain. A short video showing how the city planner can be used with the FoE Helper.Thanks to FoElite. To go into battle, you first need units. Ranged units are fast and can attack from a distance, and their attack causes significant damage. 1. This proves to be effective, as rangers act as a shield for our musketeers. Remove all of your desired units like in the screen shot below. Attackers . in the Stone Age with little more than a few tents, it is your task to show your online strategy game skills and develop your city through the ages of . Build an empire & travel through ages! His hit to the soldier that struck him last will probably result in the soldier losing 1 health unit. Example: Morale: A unit with this skill makes all friendly units start a battle with 1 point of armor, its will be extra 1 hp for all friendly units, for a total of 11 hit points. It is a kind of instruction for the game. FOE - Arc Calculator - Great Buildings - Bonuses This prevents the attacker from wanting to fight you every time. One of the other 2 we will soon list below. The average damage was between an (old version) Archer v. Spearman, so I need to find if the attack has been changed since then :p, K, yep, for once I'm actually happy that Vanguard didn't update his guide here :p, Hmm someone seemed to have messed up the calculator a few days ago. This is the level the building attains when it is closed, i.e. However, this is not true for every unit. It may not display this or other websites correctly. We use cookies to save settings and display advertisements. Deploying just 8 field guns will prove a formidable defense purely based on attackers experience. If you are looking for the best offensive army or the best combination of units, this forge of empires battle tips guide is for you. In this video, you'll learn how to fi. But, even for a very high attack/defense boost, there's Helps to spend FP efficiently and safely. The final unit to unlock will be the long-ranged unit: Field Guns. Other . JavaScript is disabled. In examples you can find some match-ups, to show the impact of the Up until we reach this far in FOE, all our defenses are quite easily penetrated. 1.9. hand, if the player's boosts are lower, then there is still a small chance of We can easily fit several archery ranges into our city, easily, and without cluttering the landscape. Also be sure to locate the attack and defense bonuses, shown in green towards the top of the stats window. Now we have been through each unit, lets finally discuss the most optimum unit balance. Hover your mouse over that Units Square on the Troops Bar and that fighters hexagon will turn orange on the landscape. Then you would finish off all of the remaining Ballistas easy. These will have the same movement as great sword warriors, but most importantly can enforce more damage! Specialized Unit Production: Pick a specific age that you want to target for fighting, and then build enough military buildings of that age to skew the results when collecting from your Alcatraz to produce those specific age units. If you put 1, the unit has 9/10 HP, Starts with "Not a Scratch!" It is worth remembering that Cannons are an option and a viable replacement for Trebuchets. Up next is the infantry unit: Rangers. Decoys and Traps will both make it more costly on attrition for a guild to take a sector. We suggest you take a little time to learn where the best places are for your soldiers on the battlefield, as well as those areas, you want to keep your enemy from. This is because in the early ages, the previous long-ranged units (the catapault and ballista) are weak and easy to defeat. 2) Go to your campaign map, and select a province. There are some units in the game that add a further layer of tactical options to the players by featuring special skills. A defense consisting of 8 rangers or 8 dragoons is is practically impossible to defeat unless an attacker has 8 grenadiers or 8 rangers/dragoons and, is fortunate in the process. attack and defense boost have a similar impact (the basic attack/defense Nail Click on Create New City button. under Army Management there is a blue icon for defending army. Used to simulate combat between two fleets. maximum and minimum damage are based on the empirical We, would advise in this example that you do not. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Now, attack them first. So, look for the first enemy to appear on the list. Be sure to keep an eye on the Rogue locations. 1.5. This way you can see what their military boost is and where they get additional attack and/or defense bonuses. The shortest healing times are found on Bronze Age units, with the time to heal one hit point increasing in the Iron Age before reaching the maximum 24 minutes per hit point in the Early Middle Ages. The Ultimate Forge of Empires Military Guide, Stage 1: In the beginning Spearmen and Slingers, Stage 2: The Consistent Military Offense Archers, (Optional) Stage 3: The Unnecessary Military Addition Mounted Archers, Stage 4: Time to Upgrade the Military Crossbowmen and/or Trebuchets, Step 5: Preparing For The Latter Ages Longbow Archers and Cannons, Step 6: The End Military Game Colonial Age Units, Step 3: The Problematic Military Defense 8 Mounted Archers, Step 4: Our Military Defense that Damages 8 Trebuchets, Step 5: Switch to Defensive Longbow Archers and Cannons, Step 6: Our First Serious Military Defense Great Sword Warriors and Heavy Knights, Step 7: Our Strongest Military Defense Colonial Age Units, Forge of Empires Maps: The Landscape Revealed. Zeus (at level 10) also allows you to withstand more hits from the enemy. : There are fast units, light and heavy units and units with ranged or artillery units attacks. FoEhints, which This is the only thing that you need worry about. They frequently receive a 2-hit just like archers, but sometimes require 3 hits to be destroyed. Storms is identical). that helps perform calculations to simplify life on Forge of Empires. If you choose this method, the recommended setup is 3 or 4 Trebuchet camps. I already knew it was just ratios and whatnot, but it seems that the spots between each change were not really easy numbers that I could simply say or give hence: The Damage Calculator. When it comes to unit reduction, Longbows will be the first to take out after the earlier Colonial Age. Create a new Google Account and download another Forge of Empire app from the PlayStore. 880 Tutors. If it is crowded with swamps, rocks and forests. (Can only be applied once.) 3) And finally, simply select the removed units and move them back into your army configuration! These are insanely damaging. After that, it calculates the first hit and each additional hit afterward. Choose the chest which is more appealing to you. I was always too lazy to collect enough data for an actual working formula, I just developed over time some pretty accurate estimates about all kinds of ratios to damage, but never a proper formula. Even against fiercer archers, these often require at least 3 hits to take down so the attacker will more than likely take some damage. You can use your units to attack other players or conquer provinces on the Continent map. Whats more, they gain defensive bonuses when on normal terrain, and so they are extremely tough. Put another way, having your Zeus Statue at level 10 is like having more fighting units when you attack a city in PvP. You can select defending units from both the current attacking army and from the available units. With the bonuses combined, the Bazooka team, unbuffed, will have 95 attack against a tank with 60 defense. When asked whether the FoE helper is legal or a new tool name "FoE Powertools" is clarified here. So there you have it, a Forge of Empires Battle Tips guide to take your game to the next level! Free Online Games - Play Strategy Games and RPG Online for free! Are you sure you want to create this branch? I wanted to share this little tool I made for calculating foe hits, the link is in the comments in the video. Dragoons seem to do very well against all units but are more optimal against musketeers. I want my Crossbowman to start first so that its high damage gets dished out first. This will ensure that we damage some of the attackers units as it is unlikely that they will use 8 long-ranged units (which prevent damage from our Archers). With as little as 8 archers in your offensive army, you can overcome the majority of foes in the PvE map. You put these into slots in your military buildings. Led by a team of experienced players, Forge of Empires Tips offers in-depth guides on all aspects of the game, from building and managing your city to engaging in battles and conquering neighboring territories. At the time in which you unlock Trebuchets, around the late High Middle Ages, you will be presented with the option to either stick only with crossbowmen, or build 2 Trebuchet camps. Here, the attacker will probably never attack again, making this a formidable deterrent. planes are assumed with a movement cost of Forge of Empires is a kingdom building game to erect the greatest empire starting from the Stone Age, progress through modern times and beyond. https://docs.google.com/spreadsheetRDd3cWQ0aDZNY1dLY3V5UnVoVEE&usp=sharing#gid=0, Bonuses not affected by GB boosts (from Units, Terrain, Dugout, Chivalry, etc. For the most part, they defend well against just about any defense but be aware of the terrain is crowded. In this Forge of Empires game guide video for PC you will learn essential battles strategies and best landmark placement as implored by one of our avid gamers in our Community whose screen name is RevanTheLegend. This tool makes it possible to calculate the number of points that a player must put on their GB to secure the first. : Units with skill always retaliate against attacks within range, including enemy units are hidden. They move according to their movement points, but each type of terrain will cost a differing amount. I've looked at the formulas behind the spreadsheet and the attack and defense power is obvious enough but there seems to be a lot of arbitrary formulas thrown in to the mix to calculate the actual damage. [Question] Is the auto battle feature rigged so that you loose? Their big advantage is that they can cover almost the entire battle map with their attack and are able to selectively attack almost every unit. We are now coming to the end of our defensive strategy. From each of the outermost hexagons add the Range value by counting the hexagons directly toward the enemy. Or, you can choose a specific Great Building and enter the level that is being built. Once the single powerful unit is gone, the Rogues disappear on the first hit. Features: - Build your city, rule your empire and experience history! Details can be found here: Guild Expedition placements (member participation is already included), LB overview: which player has which LB at what level, The Notes Feature. Map progress. It requires considerable strength to take them down, and since Dragoons can enforce a lot of damage themselves, these units are superb if you choose to use them, but are incredibly difficult to defeat if you if you come up against them. Empire game Forge of Empires lets players travel through time and history. Because of this, it is likely that we are reserved until last -the final battle of the neighborhood. Once you have 50 to 100 of the two or three units from that age that you normally fight with, you can move on . Therefore, when we are defending at this time, we can stick with 8 archers. Lets run through the units and then the strategies against each one. Forge Of Empires Military Guide | FOE Battle Tips | Forge Of Empires Tips It is also a good idea, to check the stats of each of your enemies troops. This tool was built to assist you with leveling your own greatbuildings in Forge of Empires but you could also use it to help a friend figure out what they need to do. Be aware, that you will get only one of the displayed prizes of the selected . They are very slow, very weak defense, and mediocre attack. However, they cannot defend themselves and are easy prey for all units which manage to attack them in close combat. Grepolis is a browser game which is set in Ancient Greece. The more you practice, as you get to know the units and how they move & interact, the more battles you will win. Please do note, there are 1 or 2 battles that you need to face in the Continent Map that cannot be beaten with just an 8 archer army. The Early Middle Ages tournament. We can draw them closer, and often, draw them out of an area in where they get a defense boost. Despite their power, it is advised to only deploy long-ranged units from the High and Late Middle Ages. With the update 2.5.2.1 some smaller bug fixes are fixed, updates are applied and the guild chat comes back with three "rooms". The buildings to create such units also take up too much room. FoE-Info - Chrome Web Store - Google Chrome We have today directly given out a new.Here again the link to the extension in the Chrome Store: FoE Helper. Then you are exactly right here. At level 10, you gain a 30% boost for your attacking army in both attack and defense. This is the same for Dragoons. You would want to check the movement zone of your Archer/Musketeer, and see where they can move within. AEBits - Battle Calculator in the Stone Age with little more than a few tents, it is your task to show your online strategy game skills and develop your city through the ages of history in this browser based empire game. Instead, we suggest you would advance your Legionnaire forward to the Ballista, that is now within range, and strike it to take 2-3 of its health away. forget it! maximum/minimum damage are multiplied by 1.5 in case of a critical Understanding the above will help you determine what units are best to use when planning a military offense. while i have to use my leftovers from 1st wave. Water areas are impassable, and other types of terrain costs extra movement points when they are crossed. Forge of empires 1.9 calculator - Math Index Now we will outline the ultimate defense to beat. As with any Troop, whether defending or attacking, you can see their area of movement on the map. In our opinion this is really weak defense (except in the higher eras like Post Modern and Contemporary), but it is common to run into this set-up, or some variation of it, often. If you must allow one of your units to take a hit from a Rogue, try to make it a unit that will either die as a result of the Rogue attack or one that does not strike back during close quarter attacks (like the Iron Age archer or the Colonial Age Musketeer). A fog settles in as you gaze over the fairgrounds, and a chill runs down your back as you enter the familiar canvas and rope .

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